region-restrictions
These names are used internally. The values (character
strings), assigned to them have to be the same as used in the input file for the
device. This double mapping is only to allow the user to define its own names
for the predefined geometrical objects.
!------------------------------------------------------!
$region_restrictions
required !
1D-base-geometry-1
character
required !
2D-base-geometry-1
character
required !
2D-base-geometry-2
character
required !
2D-base-geometry-3
character
required !
3D-base-geometry-1
character
required !
3D-base-geometry-2
character
required !
3D-base-geometry-3
character
required !
3D-base-geometry-4
character
required !
3D-base-geometry-5
character
required !
size-1D-base-geometry-1
integer
required !
size-2D-base-geometry-1
integer
required !
size-2D-base-geometry-2
integer
required !
size-2D-base-geometry-3
integer
required !
size-3D-base-geometry-1
integer
required !
size-3D-base-geometry-2
integer
required !
size-3D-base-geometry-3
integer
required !
size-3D-base-geometry-4
integer
required !
$end_region_restrictions
required !
!------------------------------------------------------!
Syntax
1D-base-geometry-1 = line
Don't change without a very detailed knowledge of the program.
2D-base-geometry-1 = rectangle
Don't change without a very detailed knowledge of the program.
2D-base-geometry-2 = triangle
Don't change without a very detailed knowledge of the program.
2D-base-geometry-3 = semiellipse
Don't change without a very detailed knowledge of the program.
3D-base-geometry-1 = cuboid
Don't change without a very detailed knowledge of the program.
3D-base-geometry-2 = obelisk
Don't change without a very detailed knowledge of the program.
3D-base-geometry-3 = cone
Don't change without a very detailed knowledge of the program.
3D-base-geometry-4 = semiellipsoid
Don't change without a very detailed knowledge of the program.
3D-base-geometry-5 = hexagonal-obelisk
Don't change without a very detailed knowledge of the program.
3D-base-geometry-6 = triangular-prism
Don't change without a very detailed knowledge of the program.
size-1D-base-geometry-1 = 2
two numbers specify a fraction of a grid line
size-2D-base-geometry-1 = 4
four numbers specify the rectangle
size-2D-base-geometry-2 = 6
six numbers for the corners of a triangle
size-2D-base-geometry-3 = 6
six numbers for semiellipse, four for base line, two for top coordinates
size-3D-base-geometry-1 = 6
six numbers for the planes of a cuboid
size-3D-base-geometry-2 = 12
twelve numbers for the obelisk (6 for bottom and 6 for base plane)
size-3D-base-geometry-3 = 12
twelve numbers for the cone (6 for bottom and 6 for base plane)
size-3D-base-geometry-4 = 9
nine numbers for the semiellipsoid (6 for plane and 3 for top of the hill)
size-3D-base-geometry-5 = 12
twelve numbers for the hexagonal-obelisk (6 for bottom and 6 for base plane)
size-3D-base-geometry-5 = 18
18 numbers for the triangular prism (3 numbers for each of the 6 corners of a
triangle)
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